Showing posts with label gold making. Show all posts
Showing posts with label gold making. Show all posts

Wednesday, March 11, 2015

The WoW Token - The Cure?

We first heard about the WoW Token awhile back as a potential addition to the game. It was recently confirmed. In summary:

The tokens are purchased for actual money (The price isn't set yet, but it won't be less than the regular subscription price.) and are only able to be sold in a dedicated game time token section of the auction house.

They are set to an exact amount, determined by the game rather than the seller, and unable to be bid on, only bought out. Once purchased, the item becomes bound and can only be used to give yourself 30 days of game time. It does not expire nor can it be destroyed.

Basically, it's a way to buy game time with real money and sell it for gold, allowing players to "buy" gold from other players by selling them these tokens - hopefully cutting down on the gold selling problem in WoW.

Monday, September 22, 2014

Pascal's Gold Making Guide for the Economically Challenged

for ACTUAL gold making advice, visit actual gold maker's sites
So, you want to make gold. You've read professional gold maker guides by wealthy individuals who are probably way smarter than you, but you're still poor. My friend, I am here for you. I, too, was once a common peasant scrounging under the bridges of Undercity looking for a way to make gold. Now, I'm at least upper middle class.

If you're anything like me, you've read dozens of guides on how to play the auction house and make gold. They tell you "Anyone can make tons of gold, easily!" Well sign me up, you say. Then you read the guide and you're like, what even is this?

are these even words?


Thursday, September 11, 2014

Valorous No More - Gold Is The Universal Currency in Warlords

original badge vendor
In Warlords of Draenor, we are seeing the removal of justice and valor points. The original incarnation of the valor system was first added in TBC. Instead of "points" you obtained badges of justice. It was originally described as a way to "eventually guarantee" that you would get some upgrades. You got badges from completing dungeons and a bit more from killing raid bosses, so even if you didn't get a piece of loot to drop for you from your raid, if you put enough effort farming badges you would definitely be able to get some kind of upgrade from the vendor.

Non-raiders, too, would be able to get raid quality gear from these vendors, as they could get badges from completing heroic daily quests. While TBC heroics were very difficult, they were scaled back in difficulty at several points throughout the expansion, especially notoriously difficult ones like The Arcatraz, Shadow Labyrinth, and The Shattered Halls. In addition to the introduction of arena and powerful pvp gear available there (referred to as "welfare epics" when used in PvE), this provided viable gearing options for people who were not interested in being raiders.