Showing posts with label building games. Show all posts
Showing posts with label building games. Show all posts

Monday, October 12, 2015

The Banished Country

I've written before about Banished, and I'm sure you're wondering "what else can you even attempt to write about this game?" The game is addictive and I've put many, many hours into it, but it's true - there isn't too much to say about it.

"this game is fun 10/10"

The game is a city builder, but it has some distinct differences that make it stand out. You aren't technically "the mayor" or monarch, as there's no treasury or currency or ultimate Collectible Thing that you aim to accumulate.

CC added a governor, but he's a randomly appointed townsperson

All the resources are given to the town itself for use by the populous to survive and to expand. Indeed, other than a couple achievements, you are given no actual distinct goals... at all.

This is one of two of the main criticisms I've seen from people who dislike the game - the other, funnily enough, being that the game has a steep learning curve. Apparently, you won't like Banished if you need to be told what to do, how to do it, when and where to do it, and when you're done doing it. As I've said before, I don't agree that you need to be told what your goal should be in order to enjoy this game.

here is what you do: build the town

But, I've already written about that and I try not to be too repetitive between blog posts.

Wednesday, August 5, 2015

The Banished Colonial Charters

Banished is a great game that I haven't played in awhile. I wrote about it and why it's amazing despite its supposed flaws a couple months ago. A friend told me that he's been playing Banished while waiting for Warlords to come to an end, and that there was so much new stuff for him to do because of this mystical colonial charter mod.

I had looked into their mods last time I played, which was around when I wrote about it, but it looked like they weren't actually in service yet. They finally came out and let me tell you, this one is crazy.

The colonial charters mod adds so much stuff. It has its own website. From the moment I loaded the game with the mod enabled, I could tell there was going to be an overload of new things to understand.

what's CC Medium- oh holy crap what even is this

Monday, July 27, 2015

More Terraria!

I've been binging on Terraria (again). There are two main, general idea aspects about Terraria that I really like. The first one is building houses and creating things.

uh, still a work in progress

The second one is exploring and fighting monsters and bosses.

and riding bees while being menacing toward penguins

Today, I'm gonna go on and on about the first one. My current baby world is just my creative hub where I retire to after creating new worlds, plunging them into chaos, murdering all of their inhabitants, and pillaging all their resources. I take my exploring, monster fighting, death machine character, and he becomes a peaceful house builder who frets over little details and wonder which kind of door he should use for each room.

Currently, I'm putting detail work into a few key areas.

Wednesday, July 8, 2015

Horray Terraria

I took a sudden unannounced break from the internet for the last week or so. I haven't been playing many games and I've mostly been being a busy adult with many important things to do.

My biggest problem when I miss a couple post days is I figure I'll just keep missing them because I already missed so many. I'm not sure that logic checks out, but hey, I never said it was a good argument. To break the cycle, I'm going to share a little bit about one of my favorite PC games, Terraria.

just building a house as an egyptian pharaoh