
The argument that, unless a fight is a DPS race, DPS doesn't matter is used very frequently in the general applications of this argument:
"I'd rather take someone who does less DPS, but takes less avoidable damage and doesn't die over someone who did more DPS, but kept dying."
Well,
obviously, because the person who's dying is actually, in fact, not doing as much damage as the guy who did not die. Dying is the worst thing you can do to your DPS. If he's dying, he's actually
not doing more damage, so you are, in fact, taking the person who is doing more damage.
Let's look at this argument from another angle - let's say, what if
no one is dying? Who would you rather take:
1. Jim Bob who does 25,000 DPS, takes little avoidable damage, and doesn't die.
2. Bob Jim who does 33,000 DPS, takes little avoidable damage, and doesn't die.
Assuming we have no further information about these two people, that neither one of them brings a unique buff you need for your raid, and that you couldn't just take both, you would take the person doing 33,000 DPS.
What I'm getting at here is that DPS
is, in fact, important - all the time.
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| shock and horror - disagreeing with a popular opinion |